Fighting Drill Run (80) Discard an Energy attached to the Defending Pokémon
Fire Grand Flame (50) Attach a Fire Energy card from your discard pile to 1 of your Benched Pokémon
Colorless Time-Space Traveling (50) Draw cards until you have 7 cards in your hand
Hidden Power Move any number of basic Energy cards attached to your Pokémon to your other Pokémon in any way you like
Ruins Of Alph (76) [Undaunted] Reverse Holofoil Condition:Heavily Played/Damaged Fighting Drill Run (80) DiscardRarityUncommon Card TypeTrainer Hit Points0 HP FormStadium Evolves from null Unknown,Unknown,Unknown,Psychic,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Fire,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown,Unknown Rules This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card