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Club Unlock (Import) @dice Campaign Book

SKU: 63433677118

4.1
USD19.99 USD55.99

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Description

Campaign Book

you draft sunrise cards that give you a one-time income and determine turn order for the round

a magical place populated by glowing wisps

Requires Vampire: The Masquerade -Rivals Expandable Card Game to play

Club Unlock (Import) @dice Campaign BookPlayers, taking on the personas of thieves, start with empty hands. On each turn, a player may draw a key card (keys come in four colors) or play one or more combinations of four appropriately colored key cards to open some of the 35 available safes (only seven safes and their contents are revealed and available each round) to collect cash. Players receive a bonus for opening the seventh and final safe each round, and also for cracking two or more

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